crucio777 wrote:so my question is tips on how to integrate ogre 3d into my very own game motor , all the tutorials readily available only demonstrate how so as to add libraries to it (i am sorry if I'm lacking one thing)
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bstone wrote:Ogre is a rendering engine. The way in which you employ it which has a game engine is like this: you might have your game motor perform some fancy things, then notify Ogre what to render and how; it renders a body and you have back for your extravagant game engine things.
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so my issue is tips on how to combine ogre 3d into my very own game motor , many of the tutorials readily available only present how to add libraries to it (i am sorry if i am lacking anything)
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Re: integrating ogre 3d into a game engie Quotation 0 login to like this article Publish by crucio777 » Fri Oct twelve, 2012 two:32 pm i know there are plenty of game engines to choose from i like them (especially unity) idk i have this temptation of creating a game engines typically for instructional functions (i think so) , I do think i like game motor advancement much more tempting then game advancement (but i can't say actually ) , thank you but i significantly intend to make an game engine making use of ogre 3d (how hard it's or how bad game motor turns out ) I'd skip the job just after using a modest game engine set up (or not idk)
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crucio777 wrote:so my problem is the way to integrate ogre 3d into my own game motor , each of the tutorials available only demonstrate how so as to add libraries to it (i am sorry if i am missing a little something)
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